Archives For December 2017

1.) Grab the latest studio pro download for Linux. (12.5.x) as of writing, but  I’m using 13.1.7 alpha.

2) Extract the contents, I’ve just gone “/home/dude/Downloads” and make a new folder in your home directory, “/home/dude/programs” for example.

3) Open a terminal and cd to “/home/dude/Downloads/3delight-13.1.7-Linux-x86_64” and run the following: “./install –prefix home/dude/programs”

4)cd to /home/dude/programs/3delight-13.1.7

5)run: “unset DELIGHT”

6)run: “source .3delight_bash”

7)cd to home

8)sudo gedit .bashrc (and add the following lines)

# set DELIGHT path

export DELIGHT=/home/dude/programs/3delight-13.1.7/Linux-x86_64
source /home/dude/programs/3delight-13.1.7/.3delight_bash

9)I had issues with these env variables not being present, so set these too, with the following command.  “export MAYA_PLUG_IN_PATH=/home/dude/programs/3delight-13.1.7/maya/2017/plug-ins”, and MAYA_SCRIPTS_PATH, DL_DISPLAYS_PATH too.

10) Set the frame buffer to be i-display in 3delight prefs in Maya, before you render, or it will crash Maya.

I launch Maya from a terminal, that way everything is set right. Also, if you plan on adding your own custom OSL shaders, set this env too.











Not mine, but I trimmed what I needed. Great to add to your shelf, and make a shortcut.

node = hou.pwd()
for i in hou.selectedNodes():
if hou.nodeTypeCategories().keys():
### Above function lets you call this function on any context ###
dir = i.parent().path() + ‘/’
selNodeName =
nodeinfo = i.type().name()
nullnode = hou.node(‘/%s’%dir).createNode(‘null’, ‘OUT’)
selNodePos = i.position()
nullnode.setColor(hou.Color( [0,0,0] ))
### Setting node position ###

Colour Constructor

December 27, 2017

Really neat tool, and super cheap too.

Colour Constructor